Full notes
Full Slipstream: Rogue Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Maps
- Events
- Performance
- UI and audio
Slipstream: Rogue Space changes
v1.70.0 Patch Notes
June 27th, 2024 Daily Challenge Runs w/ leaderboard, Steam Sign-in, new regions, beach outfits, and more!
Note: Twitch login is NO LONGER required with this build. You can now log in using your Steam ID!
New Features:
Proteus Daily Challenge Run - compete with other captains for the top score!
In the new Proteus region, every captain gets one daily attempt on an identical one-sector map.
Each day’s run includes 1-3 random pre-set Techs and a random bonus XP multiplier between 10-90%.
Runs are scored based on these factors: run time, battle difficulty, map clearance, final hull damage, maxed techs, and run outcome.
Every attempt is ranked on a leaderboard using run score. The leaderboard resets each day, but a full history is viewable. The leaderboard includes the captain’s name and crew MVP name.
The Challenge leaderboard is accessible to all players from the main menu and aboard ships - check back to see where you end up each day!
Custom captain messages
Captains can type and send custom messages from the Helm
Messages appear as notifications for all crew aboard, like battle alerts
Can be used in both streamed and offline runs
Steam Sign-in on Desktop
All desktop players launching the game with Steam can now sign-in with a Steam ID instead of Twitch.
In-game name and avatar will come from your Steam profile
The Steam account is separate from existing Twitch accounts; they do not merge. Can be used as an alt account if desired.
Steam users can be captains, just like Twitch users. However, we still recommend Twitch sign-in if you plan to stream on Twitch so that players can find your channel.
Google Sign-in on Android
Android players no longer need a Twitch account to play; Google sign-in can be used instead of Twitch, or as an alt account.
In-game name and avatar will come from Google Play Games
This was released in a prior hotfix to Android, but noting here for the record.
Enhancements:
Resume runs: captains can now rejoin runs in progress if they are disconnected due to internet outage or crash.
Captains must rejoin their ships within 15 minutes or the ship will be auto-docked.
This is designed to help in cases where, for example, a captain has made deep progress on a run when their internet suddenly goes down.
Overall run progress and resources should match upon return, but minor details (like nodes revealed by scans) may be reset
This is not a “save and resume later” feature; it’s just meant to help in case of catastrophic crashes/outages.
Hovering on map locations revealed by Intel rewards will now show path connections to other nearby nodes on the map.
The sector map now scales based on window size, which should make it a bit more usable.
The Tech “Upgrade Ready” button in the helm now includes the option to auto-navigate your character to the Engineering Station with a single click.
In the Space Dock, captain names are now linked to their Twitch channels so you can view the stream before joining.
Battle XP and Level-up notifications now auto-expire after 30 seconds, like all other notifs.
Content:
Region map updates:
New Proteus Challenge region
See New Features section above
New Eris Training Run:
A single-sector training simulation in friendly space.
Battle, Encounter, and Outpost text focus on teaching core tips and tricks.
Combat is scaled down to very easy; this run is targeting new captains or those looking for a refresher. But, all are welcome to play!
Neptune region refresh:
Now one sector only
Difficulty reduced to medium
The goal is a quick but fun experience for captains with limited time
New outfits:
6 new premium outfits in the Slip Shop: Beach Bums! Summer has arrived…in space.
- Special limited-time outfita Pride 2024 Croc, available for 20 data keys until July 14th. Happy Pride Month!
Bug Fixes:
All credit balance displays in the Loot Shop should now update appropriately after a purchase
Default display mode is now properly set to Windowed for new installs
Better error handling on purchases that are delayed or fail within the app
Added a new “Sync” button to the purchase flow in case of a failed purchase; this may help to finalize a purchase that was completed on Steam but didn’t make it into the Slipstream app
Double-click on “Back” in the Engineering Hub should no longer cause UI issues
Various error fixes and optimizations
See you aboard!
Source
Changelog.gg summarizes and formats this update. How we read updates.
