In this update4
Full notes
Full Slip & Skid update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, it's been a week since the demo was released!
What changed
- Gameplay
- UI and audio
- Server
- Fixes
- Performance
Slip & Skid changes
I've only seen kind words and constructive feedback, a HUGE thank you for the warm reception.
I've noted the improvements and feedback you sent me, so I made a small patch to fix them.
Changelog
Bug Fixes
Fixed an interface bug in the lobby when a player leaves and another takes their place.
Fixed a freeze in the split-screen lobby when a local player is removed and then added back multiple times.
Mouse wheel navigation of the lobby and invite lists has been fixed.
The number of wins in save stats no longer automatically increases at the end of each match (too bad).
Improvements
Obstacles in the collection menu are now always visible (previously only placed obstacles were).
Tutorial respawn points have been moved back for sections with steep slopes (no more backing up to get momentum).
Input icons have been added for navigating the track selection menu.
The volume of the land mine's beep has been reduced.
Known bugs (but not yet fixed)
Losing internet connection for more than 10 seconds doesn't make you return to the main menu (it looks like a crash for the disconnected player).
Sometimes when someone leaves the lobby, you can still see them (that's all).
Bonus gates don't always make a sound when you go through them.
If you find bugs or have suggestions, feel free to join the Discord server or submit them using the anonymous feedback form (in the bottom right of the main menu). If you've recorded or taken screenshots of funny moments, please send them! I'd like to compile them when I have enough.
I never get tired of the streams and videos I've seen, so please let me know if you or other players make any!
Stev
Source
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