Full notes
Full Slimes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
I think I finally figured out how to update this game without things exploding, please hit me up if something exploded. The changes in the update include:
Increased hit rate for revolver and shotgun; you'll still need to lean on Take Aim to deal with high evasion enemies, though.
Vastly increased hit rate for the endgame buff skills to make using them more worth it.
Lowered health of the second boss enemies a bit to make it more manageable.
Edited some text
Added two new secret achievements
Also I finally got to set a sale for this, so it's going to be 20% off for the upcoming weeklong sale. I mean, you probably already have it if you're reading this, but it'd be nice to let people you know about it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
