Full notes
Full Slime-san: Superslime Edition update
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What changed
- Balance
- UI and audio
- Gameplay
- Performance
- Store
Slime-san: Superslime Edition changes
The time is nigh, slime-pals! Our first major content patch: Blackbird's Kraken is OUT NOW! Update your game and unleash the Kraken!
WHAT IS BLACKBIRD'S KRAKEN?!
Blackbird's Kraken is the first MAJOR free DLC for Slime-sans. So big, in fact, that you can also buy it individually at a lower price. You do NOT need to buy it individually if you already own Slime-san. For you guys it's a FREE update!
What's it about?
The notorious Blackbird's kracked, I mean, cracked! He believes Slime-san stole his treasure and unleashed his giant Kraken upon him! Sound familiar? It is now up to Slime-san to escape the giant squid's jaws back out to freedom! New Content
A totally independent campaign from Slime-san! Are you ready for an aquatic adventure?
25 normal and 25 NG+ levels within a giant kraken!
A brand new boss fight, can you beat the Kraken?!
10 new target mode challenges that will test your skills!
A customizable house that you can style and furnish to your heart's content!
100 Bananas to collect and spend on furniture and house themes!
Exciting new mechanics like the submarine mode, acid bubbles and suction cups!
A independent speedrunning mode to compete with in leaderboards!
An entire tropical Island you can explore and discover with tons of new characters!
A bizarre FPS mini-game variation: Portable Gloomy! Can you beat the alien invasion?!
Loads of new cutscenes and story elements to experience and enjoy!
New secret characters and set-pieces to discover across your journey!
New music by Mischa Perella!
More neat secrets!
Feature Additions
A special setting that adjusts colors to reduce eye strain!
A dialogue resetting option, to reread initial dialogue!
Official Japanese translation!
Korean & French community translations.
An exit button back to the title screen! (Amazing, right?)
A brand new, simplified tutorial you can access in the extra menu.
Adjustments
The visual settings layout has been adjusted to accommodate new setting toggles.
"Disable Shaders" is now called "Disable Grain" to no longer affects color blind modes and shop shaders.
The bank, and its new ATM, now weighs apple & level completion for a more accurate percentage value.
The arcade games now have visuals of all control methods.
A couple of level adjustments here and there.
Bug Fixes
All boss cutscenes can now be properly watched in the Cutscene Viewer.
The cutscene viewer can now be properly navigated even after skipping a level.
The Kabuki actor now displays the correct face during dialogue.
The timer now stops while pausing during a speedrun mode.
All bird costumes now properly display on Birdie.
You can navigate the pause menu in Slime town with the mouse again.
Submenus are now properly canceled in the dojo tutorial menu.
The level skipper visuals no longer display during NG+.
Various other small fixes.
We're really happy with how this content patch turned out! Happy sliming!
Source
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