Full notes
Full Slime Pandemic TD update
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Repeated intro
Hello! Here's a patch with both some balance changes and bug fixes.
What changed
- Balance
- Fixes
Slime Pandemic TD changes
Balance changes:
5-2 Guyana Cape: This mission proved to be very difficult, and thus caused frustration for a lot of players. It is a very unique mission, as gold is constantly trickling down. With the changes for this mission, the uniqueness of it stays while allowing it to be beaten by a wider range of strategies than before.
Waves 8-13 now have less high health enemies and more lower health enemies.
There are now EMP Bots present in the mission.
Gold trickles down every 1.35 seconds instead of every 1.5 seconds.
There are now more nodes available in hard mode on this mission.
Bug fixes:
Fixed a bug where the achievement for clearing every level in hard mode sometimes wouldn't be registered.
Fixed a bug where you couldn't create a hard mode save file after getting all stars.
Have a nice day!
Kind Regards, Christoffer Tornell
Source
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