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Steam News11 December 20223y ago

Small Fix

Thanks to a review, I realized that I accidentally uploaded a version I used to test which allowed quick progression. I also changed a few other things.

Full notes

Full Slime Evolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes1 removal
  • Gameplay
changedThanks to a review, I realized that I accidentally uploaded a version I used to test which allowed quick progression. I also changed a few other things.
changedThe following has been changed:
removedPlayer no longer spawns with the Ice Spike weapon. - No weapon should have been equipped to start. Instead player should collect resources, which determines their initial weapon & progression path.
changedKnights now spawn slowly, but are a bit stronger. Upon further leveling they will grow stronger and spawn quicker.
changedKnights now spawn at level 70, instead of 50. This should allow for further upgrades to the mob drop weapons.

Thanks to a review, I realized that I accidentally uploaded a version I used to test which allowed quick progression. I also changed a few other things.

The following has been changed:

  • Player no longer spawns with the Ice Spike weapon. - No weapon should have been equipped to start. Instead player should collect resources, which determines their initial weapon & progression path.

  • Experience needed to level-up has been doubled. - It was set lower for testing purposes and never reverted to the previous setting.

  • Knights now spawn slowly, but are a bit stronger. Upon further leveling they will grow stronger and spawn quicker.

  • Knights now spawn at level 70, instead of 50. This should allow for further upgrades to the mob drop weapons.

Source

Steam News / 11 December 2022

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