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- Slime Alchemist
Update v0.2.0: Deeper Exploration
UPDATE Hello everyone! One of the more common points of feedback I've received is that the overworld/exploration portion of the game feels not very interactive/repetitive/not interesting enough. I agree! To start remedy…
Event11 changesFixMaps - Slime Alchemist
Patch Notes v0.1.3
More small tweaks and fixes. With the majority of the glaring bugs and easily-resolvable issues (hopefully) out of the way, I can turn my focus to adding new features and content! And to anyone reading this, I'd love to…
Announcement5 changesFixGameplay - Slime Alchemist
Patch Notes v0.1.2
Another patch, aimed at smoothing out the difficulty curve somewhat between normal encounters and bosses, explaining some mechanics that needed clarification, and of course, miscellaneous bug fixes. Thanks again to ever…
Announcement7 changesFixGameplay - Slime Alchemist
Patch Notes v0.1.1
Minor bug fixes; big thanks to everyone who sent in bug reports! :) Fixed issue with card target type plaque that was causing Illusion Swap to improperly display as 'Target Enemy'. Fixed feedback box to properly wrap te…
Announcement2 changesFix - Slime Alchemist
SLIME ALCHEMIST ENTERS EARLY ACCESS!
VERSION 0.1, GO! Yes, indeed! This slimy little deckbuilder is ready to go! It has been a long and arduous journey to reach this point and there's still a ways to go. I know nobody's really looking as of right now, but…
Patch notes

