Full notes
Full SLIDE: platformer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
They say that every platformer should have controller support. More importantly, you said that this one definitely needs it. So, here we go! In this update we focused on XBox 360 controllers - if you have one you should be OK. We support PS controllers as well, however you might have to re-bind some buttons. If you encounter any problems with your gamepad, please, contact us, or just leave a comment around here. We need your feedback :) List of changes:
Added support for the Xbox 360 controller. Added generic support for other controllers recognized by Unity, although button rebinding may be required.
Added settings to enable/disable mist and the following image post-effects: bloom, contrast enhance, and sun shafts.
Fixed the bug when the player would sometimes freeze at the teleport.
Showed collected crystals above the portals in the Lobby caves.
Source
Changelog.gg summarizes and formats this update. How we read updates.
