In this update3
Full notes
Full Slice Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Slice Overdrive changes
Another one is up! Let's dive into it:
Level Editor Fixes
Level Names are now locked after publishing for simplicity and less confusion (so pick wisely)
Publishing information is now much clearer at what will happen at each stage so this is nice
Remapping Updates
Quick Restart (R) has been added while playing levels and also it's been added to the remapping section for those that don't want it on R
Start Test and End Test (level editor) has been added to the remapping section so you can design it how you like
Level Cards Now Accurate
Sometimes when going back from level editor or a replay the level card wouldn't update, so again, I've told it off and now it's going to play nice and update
This is a big change across many pages and menus so if you see something off let me know
Subtle animation added for your score/clear rate % to hide the loading of data - and it just feels better too
There were a few under the hood changes to in keeping everything running smoothly and minimising data-handling. So enjoy peeps!
Source
Changelog.gg summarizes and formats this update. How we read updates.
