Full notes
Full Slice It Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Balance
changedBomb ability, which was a buggy ability, has been reworked. Damage to enemies is now dealt randomly within a certain range. Old enemies have been increased and their difficulty has been adjusted. Upgrade cost has been rearranged.
Bomb ability, which was a buggy ability, has been reworked. Damage to enemies is now dealt randomly within a certain range. Old enemies have been increased and their difficulty has been adjusted. Upgrade cost has been rearranged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
