Full notes
Full Slice&Dice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Bug Fixed
Other than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default.
We have noticed some players get startled when dice hit the ground and hear the loud sound effect. We adjusted the volume to prevent from it.
During the middle of the game when the player calls a menu robot, it sometimes hit the cube objects. We have fixed this issue, and a robot will no longer disturb gameplay.
If the player goes off the stage level, the player will see unity default’s skybox. We have changed it to space background.
Function added
Option button that can turn “BGM” or “Sound Effect” On/Off is added to the main menu.
When teleporting, now the player can choose orientation fixed or changeable. When this option is turned off, a player will face the same direction even after the teleport to the new location.
Source
Changelog.gg summarizes and formats this update. How we read updates.
