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Steam News8 June 20179y ago

Update to Ver.1.0.2 (Function added and Bug fixed)

Bug Fixed Other than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default.

Full notes

Full Slice&Dice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
changedBug FixedOther than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default.
changedBug FixedWe have noticed some players get startled when dice hit the ground and hear the loud sound effect. We adjusted the volume to prevent from it.
fixedBug FixedDuring the middle of the game when the player calls a menu robot, it sometimes hit the cube objects. We have fixed this issue, and a robot will no longer disturb gameplay.
changedBug FixedIf the player goes off the stage level, the player will see unity default’s skybox. We have changed it to space background.
addedFunction addedOption button that can turn “BGM” or “Sound Effect” On/Off is added to the main menu.
fixedFunction addedWhen teleporting, now the player can choose orientation fixed or changeable. When this option is turned off, a player will face the same direction even after the teleport to the new location.

Bug Fixed

  1. Other than supporting languages’ (Korean, English, French, German, Japanese) region will automatically use English as a default.

  2. We have noticed some players get startled when dice hit the ground and hear the loud sound effect. We adjusted the volume to prevent from it.

  3. During the middle of the game when the player calls a menu robot, it sometimes hit the cube objects. We have fixed this issue, and a robot will no longer disturb gameplay.

  4. If the player goes off the stage level, the player will see unity default’s skybox. We have changed it to space background.

Function added

  1. Option button that can turn “BGM” or “Sound Effect” On/Off is added to the main menu.

  2. When teleporting, now the player can choose orientation fixed or changeable. When this option is turned off, a player will face the same direction even after the teleport to the new location.

Source

Steam News / 8 June 2017

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