Full notes
Full Slendrina Remake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Fixes and Improvements:
-Added mouse sensitivity settings.
-Fixed an issue where the player couldn't return to the main menu after selecting the difficulty level.
-Fixed numerous minor in-game bugs.
-Fixed the Slenderina spawn issue where she would fall through the ground, making her invisible to the player, who could then start taking damage by looking at the floor.
-Added a global counter for all collectible items (keys, candles, books). By pressing Tab, the player can now check which items have already been collected at any time.
-Slightly optimized the lever logic that powered up the entire map, which was causing sound-related bugs for players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
