Update log
Full Slay the Spire update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Events
- Balance
- Gameplay
- Fixes
- UI and audio

Hey everyone, This week we spent time finishing and tweaking up some content while sorting through and incorporating beta art.
Final Content
This will be available in the main branch next week. The additional music brought in with this content will also be added to the Slay the Spire - Soundtrack next week, along with the special track used in the Mind Bloom event.
Beta Art
A ton of submissions were received, thank you! The beta art submissions will be open for 1 more week as we identified some cards with missing portraits. For information on participation and what this entails, please see the previous weekly announcement.
Community Fan Art

Full Heal! by /u/Zixzs

a Transient redesign by MrKrane

Gremlin Leader by @l3w15911 Patch Notes
Balance
Philosopher's Stone buffed: Enemies gain 2 Strength -> 1 Strength.
Removing Careless daily mod.
Bug Fixes
Adding a new line so Innate keyword is on its own line for Machine Learning+.
Colorless card mod now correctly interacts with Shiny mod.
Colorless card mod was causing colorless cards to be added to the card pool twice as often as they should.
Dead Adventurer event was not giving the gold correctly (just showing the effect).
Fix for boss treasure rooms incorrectly showing in the run history screen.
Fixed cards like Blood for Blood and Masterful Stab being affected outside of combat.
Fixed issue where Ambient SFX in the main menu played double upon loading a profile.
Fixed issue where you couldn't Retain if it was your only card (controllers).
Fixing several display issues with the run history screen.
Mind Blast card now correctly works with Controlled Chaos mod.
Minor Snecko Eye description fix.
Painful Stabs power will no longer give wounds if the damage was prevented by Buffer.
Potential fix for card + end turn button hover causing an annoying sound issue.
Preventing crashes for saves that used deprecated run mods like Careless or Colossus.
Reptomancer enemy was receiving the Ascension 18 boost at Ascension 17.
The Flight daily mod now properly works with controllers.
Top Panel heal effect will no longer play when enemies heal or gain max HP.
Wheel of Change event no longer makes you stuck if the only removable cards in your deck are bottled.
UI and Effects
Philosopher's Stone wording improvements.
Can now open the Settings menu while in special card obtaining screens like from Calling Bell or All Star daily mod.
Localization
Updates for DEU, EPO, FRA, IND, ITA, KOR, POL, RUS, ZHS, and ZHT.
Updating credits for RUS, and ZHS.
Source