Full notes
Full Slay The Dragon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
Slay The Dragon changes
With the upcoming release of Slay the Dragon into early access, and after a flurry of development, I can share some detail around what is being worked on and what I plan to work on next. Latest changes:
New Non Combat Encounter: Discount Potion Warehouse
Updated Player Character
Animated villages, quest tiles and resource tiles
Added Mini Map
Added Temple Minigame
New Town Moat Artwork
Updated Store Page and Trailer to reflect new artlwork
Upcoming changes:
New Combat Ability: Charm
Non Combat Encounter(s): Fetch and Delivery missions for the princess.
New Resources: Water, Cake and Bread
New Resource production tiles: Well and Bakery
On a longer term note I'm planning to add the following features to the game:
Different ways to win the game
More encouters
Minigame improvements
More intelligent AI for the dice game opponents
Customizable map generation
I'm really looking forward to getting the game out there, and getting feedback from the community to make the game better.
Source
Changelog.gg summarizes and formats this update. How we read updates.
