Full notes
Full Slave RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
1.05 - April 3, 2019
Thank you guys for supporting us through our launch, and here is our first update for the game. Additions:
added two new color gradient options for sprites (red/blue)
added a new game mode to be unlocked bringing the total up to 5
Changes:
changed the overall look of the meditation menu
changed the grace period for random encounters starting to be a random amount between 2.5 and 5 seconds as opposed to a flat 4
changed main menu secrets from counting towards total progress, they now act as their own progress stat
Bugs Fixed:
not being able to work at the district farm
working at the mining factory not paying out correctly
being able to spam the meditation option to heal indefinitely
Source
Changelog.gg summarizes and formats this update. How we read updates.
