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Steam News4 November 20241y ago

Update 1.0.2

Adjusted Gomez's alert animation timing / speed Fixed a bug in which Henry would get stuck on specific stairwells Adjusted the difficulty of the final level Fixed a bug in which the inaccessible exit would be picked for

Full notes

Full Slaughter Me Street: 1999 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Events
  • Fixes
  • Gameplay
changedAdjusted Gomez's alert animation timing / speed
fixedFixed a bug in which Henry would get stuck on specific stairwells
changedAdjusted the difficulty of the final level
fixedFixed a bug in which the inaccessible exit would be picked for Denson Daycare
fixed(Hopefully) fixed a bug in which kill animations would not play upon death
fixed(Hopefully) Fixed a bug in which enemies and event triggers in the final level could interrupt each other

Slaughter Me Street: 1999 changes

changedAdjusted Gomez's alert animation timing / speed
fixedFixed a bug in which Henry would get stuck on specific stairwells
changedAdjusted the difficulty of the final level
fixedFixed a bug in which the inaccessible exit would be picked for Denson Daycare
fixed(Hopefully) fixed a bug in which kill animations would not play upon death
  • Adjusted Gomez's alert animation timing / speed

  • Fixed a bug in which Henry would get stuck on specific stairwells

  • Adjusted the difficulty of the final level

  • Fixed a bug in which the inaccessible exit would be picked for Denson Daycare

  • (Hopefully) fixed a bug in which kill animations would not play upon death

  • (Hopefully) Fixed a bug in which enemies and event triggers in the final level could interrupt each other

  • Made the path in the Forest easier to see

  • Misc. Difficulty Tweaks

  • General Polish

Source

Steam News / 4 November 2024

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