Full notes
Full Slashvival update
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Repeated intro
Hey there fellow slashers! :cozyrealmroyale: I am happy to announce that the game's current state is at an early Beta version! :cozybrawlhalla1: I have been doing a lot of crunch lately and the game is progressing pretty good, even though there are a few annoying bugs... :lunar2019deadpanpig: hehe
What changed
- Compatibility
Slashvival changes
Just the other day, I held a private testing session with a few of my colleagues to check what I had done until now, what I need to solve and what I need to create to make the best experience. Although I don't have the time or the budget of a AAA company, I am really concerned about the level of polish the game has to have.
I was also currently redoing a bit the inventory system and panel to improve the game look and feel with a minimalistic style, but with the necessary information the player has to have in order to understand what to do. We are currently at ~300 outstanding wishlists by the way:cell: As I said in the previous post, if we reach 1k wishlists there will be something special for you guys, so it's up to you to make it happen! :spelunky:
Source
Changelog.gg summarizes and formats this update. How we read updates.
