Full notes
Full Slash or Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Graphics and effects - fixed mistakes in text - Y-sorting corrected (now enemies do not "walk through" the boss) - Fixed bug with buttons (did not work if a cursor is rapidly moved on clicking) Balance:
Changed number of enemies on the field at a time (from 5 to 6)
Ghosts -HP reduced to 2 (many players thought they are immortal) -Movement speed reduced (from 12 to 10) -Chance of missing is 50%
Changed lightning damage of first hero (now it is equal to attack of a hero) In prospect
Preparing for introduction of new enemy. He won't deal damage to a hero but will block his movement.
Preparing for changing most sound effects. Structuring soundtracks.
Preparing new game mode - Survival with Steam leader board.
Source
Changelog.gg summarizes and formats this update. How we read updates.
