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Steam News6 June 201610y ago

Version 1.01

Graphics and effects - fixed mistakes in text - Y-sorting corrected (now enemies do not "walk through" the boss) - Fixed bug with buttons (did not work if a cursor is rapidly moved on clicking) Balance: Changed number o

Full notes

Full Slash or Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
fixedGraphics and effects - fixed mistakes in text - Y-sorting corrected (now enemies do not "walk through" the boss) - Fixed bug with buttons (did not work if a cursor is rapidly moved on clicking) Balance:
changedChanged number of enemies on the field at a time (from 5 to 6)
changedGhosts -HP reduced to 2 (many players thought they are immortal) -Movement speed reduced (from 12 to 10) -Chance of missing is 50%
changedChanged lightning damage of first hero (now it is equal to attack of a hero) In prospect
addedPreparing for introduction of new enemy. He won't deal damage to a hero but will block his movement.
changedPreparing for changing most sound effects. Structuring soundtracks.
number of enemies on the field at a time (56number of enemies on the field at a time ( increased, buff
  1. Graphics and effects - fixed mistakes in text - Y-sorting corrected (now enemies do not "walk through" the boss) - Fixed bug with buttons (did not work if a cursor is rapidly moved on clicking) Balance:

  2. Changed number of enemies on the field at a time (from 5 to 6)

  3. Ghosts -HP reduced to 2 (many players thought they are immortal) -Movement speed reduced (from 12 to 10) -Chance of missing is 50%

  4. Changed lightning damage of first hero (now it is equal to attack of a hero) In prospect

  5. Preparing for introduction of new enemy. He won't deal damage to a hero but will block his movement.

  6. Preparing for changing most sound effects. Structuring soundtracks.

  7. Preparing new game mode - Survival with Steam leader board.

Source

Steam News / 6 June 2016

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