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Steam News28 September 20259mo ago

v1.9.0 Rendering Improvements

Hi Slappers, We've made some improvements to the rendering techniques within Slapshot that should improve compatibility for older devices and (slightly) improve frame rates for newer ones.

Full notes

Full Slapshot: Rebound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions8 changes0 removals
  • Compatibility
  • Performance
  • Gameplay
changedWe've made some improvements to the rendering techniques within Slapshot that should improve compatibility for older devices and (slightly) improve frame rates for newer ones.
changedFor those familiar with rendering techniques, this is what we've done:
changedDefaulted the game to DirectX12, with DirectX11 as a fallback We have reverted this due to performance issues with AMD GPUs.
changedImproved support for Vulkan (preferred) and OpenGL ES 3.0 (if it really has to).
changedCompleted porting of our URP render passes to RenderGraph
fixedFixed a GPU callback issue from a third party library when using DirectX12

Slapshot: Rebound changes

changedWe've made some improvements to the rendering techniques within Slapshot that should improve compatibility for older devices and (slightly) improve frame rates for newer ones.
changedFor those familiar with rendering techniques, this is what we've done:
changedDefaulted the game to DirectX12, with DirectX11 as a fallback We have reverted this due to performance issues with AMD GPUs.
changedImproved support for Vulkan (preferred) and OpenGL ES 3.0 (if it really has to).
changedCompleted porting of our URP render passes to RenderGraph

Hi Slappers,

We've made some improvements to the rendering techniques within Slapshot that should improve compatibility for older devices and (slightly) improve frame rates for newer ones.

For those familiar with rendering techniques, this is what we've done:

  • Defaulted the game to DirectX12, with DirectX11 as a fallback We have reverted this due to performance issues with AMD GPUs.

  • Improved support for Vulkan (preferred) and OpenGL ES 3.0 (if it really has to).

  • Completed porting of our URP render passes to RenderGraph

  • Fixed a GPU callback issue from a third party library when using DirectX12

Make sure your GPU drivers are up-to-date!

We hope to improve support for integrated graphics with this update. Even though we don't officially support integrated graphics since it falls below our minimum specs, we will try to improve compatibility where we can. These changes should also have a positive impact on emulating the game on Linux and Mac.

If you're experiencing issues starting the game, you can put -force-vulkan into the launch options to use a different rendering technique. (Right-click Slapshot in Steam -> Properties to find the launch options).

GLHF,

Oddshot Games

Source

Steam News / 28 September 2025

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