Full notes
Full Slap It Together! update
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Repeated intro
Hey Contestants!
What changed
- Security
- Performance
We're happy to celebrate over 2,500 downloads since our demo release! (getting to 5,000 overall downloads!). This is a HUGE milestone for us and we're so grateful for your interest.
We've got a pretty chunky changelog today! How exciting!
Changelog:
- Polished/remade multiplayer player animations
- Improved Crane Puzzle clarity and direction
Added clarity to the Garden puzzle button presses - Added lights to the Revive Center - Improved difficulty options and their impact (e.g. more money when playing on Easy mode) - Improved general Rooftops Level collision, reducing exploit possibilities slightly - Added VFX to destroying drones (BANG!) - Fixed Crane Puzzle exploit - Fixed multiple disconnection issues - Fixed players getting stuck in the revival booth - Fixed exit area collision issues (preventing players from skipping the level) - Fixed players getting stuck in zombie spawn areas - Fixed cardboard boxes breaking pathing in some circumstances - Fixed cardboard boxes not breaking on Clients - Fixed Crane Puzzle collision - Fixed a bug where the zombie kill count would increase after beating the level - Minor performance improvements
Last week, we mentioned we were working on improving performance in the later waves. Progress has been made and we're hoping to have more patches out as and when we're able to. We'll keep you updated on this.
If you encounter a bug of any sort, please send over an email to contact@headtiltgames.com or join our Discord.
Thanks again, and keep on slappin'!
Source
Changelog.gg summarizes and formats this update. How we read updates.
