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- Slap City
Story Mode released with Slap City 0.9.5
Adventure awaits! We are excited to announce that you can play Ittle Dew's campaign in Slap City's story mode right now! We have also changed, fixed and re-broken a whole slew of things, full change list below: General…
Announcement12 changesFixGameplay - Slap City
Slap City 0.9.4p1
24 May 2019 General -Fastfalls now activate when moving stick down past configured tilt value, with x held within tilt or 0.5, whichever is largest -Fastfalls now set a secret large speed downwards and smoothly tweens u…
Announcement1 changeFixBalance - Slap City
Ascension is Imminent - Patch 0.9.4
Featuring quality of life additions, a few new sights, and a dumb change for fish because we could: 0.9.4 is now live! Stages • Added "The Ascend Zone" to stage selection. It's off to the side for now General • The firs…
Announcement2 changesFixGameplay - Slap City
Slap City 0.9.3
Slap City 0.9.3 is live! General -Parrying is now done by dropping shield, or by pressing shield and strong at the same time. Parry window only activates if these inputs are made when NOT in shieldstun. -The first four…
Announcement1 changeFixBalance - Slap City
Slap City 0.9.2
Slap City 0.9.2 is live! General -Upgraded Unity version from 5.6.3 to 2018.1.9 -Official GameCube Adapter is now natively supported. If you don't depend on it for anything else, vJoy can now be uninstalled. -If you sti…
Announcement1 changeFixBalance - Slap City
Slap City 0.9.1
28 January 2019 General -This version will erase previous controller settings, in order for the new controller config data to work -Upgraded controls config: now supports profile loading, saving and deleting, can unbind…
Security1 changeFix - Slap City
Slap City 0.9
Slap City 0.9 is finally here! 17 December 2018 General -Added Asha, the teleporting Komato assassin -Added tumble tech input - while in tumble, hold shield and press jump to do a small uninterruptable and vulnerable ju…
Announcement1 changeFixBalance - Slap City
Slap City 0.8.10p1
The patch is up and running! General -Standing on the ground and pressing Up + Attack/Strong/Special during jump startup now buffers an aerial move instead of a grounded move if Tap Jump is turned off, making upwards-fa…
Security1 changeFix



