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Steam News10 December 20169y ago

Skyway Version 1.0.2 Update

Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs.

Full notes

Full Skyway update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes1 removal
  • Fixes
  • Gameplay
changedVersion 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog:
fixedFixed character movement bug
addedAdded option to switch current monitor in fullscreen mode
changedLog output size reduced, clearer to read
removedA quick note about the input bug--the fix provided is a temporary solution until I can find a less obstructive approach. Here's the details: It seems like while the game is running in a very high framerate, some variables start to malfunction. This could be the result of bad float value precision, or there could be some framerate-dependent code that I've missed somewhere. The temporary fix for this was to simply limit the framerate to 120fps. This should buy time in order for me to track down the real cause of the issue. Expect the next update to remove the 120fps cap. Thanks for playing! -Matt

Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog:

  • Fixed character movement bug

  • Added option to switch current monitor in fullscreen mode

  • Framework for additional display options in the future

  • Log output size reduced, clearer to read

A quick note about the input bug--the fix provided is a temporary solution until I can find a less obstructive approach. Here's the details: It seems like while the game is running in a very high framerate, some variables start to malfunction. This could be the result of bad float value precision, or there could be some framerate-dependent code that I've missed somewhere. The temporary fix for this was to simply limit the framerate to 120fps. This should buy time in order for me to track down the real cause of the issue. Expect the next update to remove the 120fps cap. Thanks for playing! -Matt

Source

Steam News / 10 December 2016

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