Full notes
Full Skystrider update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
A resounding thank you to those that have played Skystrider in the first few weeks of its release! Thank you to those of you as well that left reviews with lovely thoughts and helpful feedback. We want this game to feel loved and welcome in your game libraries, and your insightful input really helps us do that!
We’re releasing an update in September to address a number of QOL features, bugs called out by our users, and more. These changes are outlined below–
Fixed incorrect tutorial icons for controller ‘attack’ and ‘dodge’ inputs in combat tutorial Additional tutorialization for ‘teleport dots’ in level 3 and for thrown weapon in level 2 Removed ramp in combat tutorial that had issues with clipping while dashing Fixed bug where music in level 3 wouldn’t trigger Pruned save points to avoid level streaming issues in level 1 Improved continue button start-up speed Fixed the continue button not working in the menu* Pause menu now bound to both P and Escape Loading screen includes new tips and tutorial messages
*If you have this issue with the continue button currently, you will need to start a new game. Your old save data is corrupted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
