What changed
4 fixes2 additions1 change1 removal
- Security
- UI and audio
- Balance
- Maps
- Fixes
- Performance
addedUpdateNew AA Logistics: Supply mechanics have been reworked - you now need to establish a supply chain for air defense. Missiles are produced at the Missile Factory and delivered to a new object type - the Warehouse , which automatically resupplies all AA systems within its radius. Remember, the warehouse is your critical vulnerability, so KEEP THE WAREHOUSE SAFE!
addedUpdateMassive Strike: Added the ability to deliver devastating damage by launching multiple ballistic missiles simultaneously with a single button press.
removedUpdateAltitude Balance: Combat logic updated - technical pickups and helicopters can no longer fire at high-altitude targets .
changedUpdateAviation Buff: Significantly increased the overall combat effectiveness of the helicopter , making it a more formidable unit on the battlefield.
fixedFixesLocalization: Fixed the interface translation in the Cruise Missile target list for more accurate and intuitive guidance.
fixedFixesVisual Effects: Added improved firing effects for the pickup and helicopter, and fixed the physics behavior of S-300B debris .
SkyInFlames changes
addedNew AA Logistics: Supply mechanics have been reworked - you now need to establish a supply chain for air defense. Missiles are produced at the Missile Factory and delivered to a new object type - the Warehouse , which automatically resupplies all AA systems within its radius. Remember, the warehouse is your critical vulnerability, so KEEP THE WAREHOUSE SAFE!
addedMassive Strike: Added the ability to deliver devastating damage by launching multiple ballistic missiles simultaneously with a single button press.
removedAltitude Balance: Combat logic updated - technical pickups and helicopters can no longer fire at high-altitude targets .
changedAviation Buff: Significantly increased the overall combat effectiveness of the helicopter , making it a more formidable unit on the battlefield.
fixedLocalization: Fixed the interface translation in the Cruise Missile target list for more accurate and intuitive guidance.
Update
New AA Logistics: Supply mechanics have been reworked - you now need to establish a supply chain for air defense. Missiles are produced at the Missile Factory and delivered to a new object type - the Warehouse, which automatically resupplies all AA systems within its radius. Remember, the warehouse is your critical vulnerability, so KEEP THE WAREHOUSE SAFE!
Massive Strike: Added the ability to deliver devastating damage by launching multiple ballistic missiles simultaneously with a single button press.
Altitude Balance: Combat logic updated - technical pickups and helicopters can no longer fire at high-altitude targets.
Aviation Buff: Significantly increased the overall combat effectiveness of the helicopter, making it a more formidable unit on the battlefield.
Fixes
Localization: Fixed the interface translation in the Cruise Missile target list for more accurate and intuitive guidance.
Visual Effects: Added improved firing effects for the pickup and helicopter, and fixed the physics behavior of S-300B debris.
Network Optimization: Resolved a bug causing visual effects to freeze and improved aircraft synchronization during multiplayer sessions.
Bug Fixes: Fixed a critical exploit that allowed aircraft to have unlimited missile capacity when using a fuel tank.