Full notes
Full SkyInFlames update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Performance
SkyInFlames changes
In this update:
Added solo mode against AI. You can try the game in a single-player format (testing phase, AI behavior bugs may occur).
Added roads in remote regions of the Russian Federation. Improved logistics for ground vehicles.
Fixed a helicopter hovering bug over certain objects.
Multiplayer synchronization improvements. Please report any issues to the developers.
Aircraft vision changes. Removed vision for aircraft located at the airfield.
Removed restrictions. Deleted no-fly zones in certain parts of the Luhansk and Zhytomyr regions.
- EconomyIncreased cost for Mobile Fire Group (300 -> 500) and Engineer (220 -> 300).
Technical side: Optimization fixes.
Victory Points Rebalance:
Intercepting ballistic targets (S-300) — 5 points.
Intercepting missiles (Kh-32, Storm Shadow) — 3 points.
Reconnaissance drones — 1 point.
Combat drones — 0 points.
The project roadmap will be released soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
