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Steam News28 August 201510y ago

Update #4 - The Berserker

We're very excited to bring you Skyhook Update #4! You'll find the game is a lot faster now with more emphasis on quick reaction times and slick shots, along with a bunch of new features!

Full notes

Full Skyhook update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions7 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Store
  • UI and audio
  • Performance
addedWe're very excited to bring you Skyhook Update #4! You'll find the game is a lot faster now with more emphasis on quick reaction times and slick shots, along with a bunch of new features! Full changes below:
addedFeaturesNew Power Up: The Berserker Helmet - increases your movement speed, hooking speed, and jump power.
changedFeaturesHooks will now clash when they collide with your enemy's hook
addedFeaturesNew Tombs stage.
changedFeaturesGameplay speed and gravity has been increased.
changedFeaturesPlayer’s will now show which direction they’re aiming.

Skyhook changes

addedWe're very excited to bring you Skyhook Update #4! You'll find the game is a lot faster now with more emphasis on quick reaction times and slick shots, along with a bunch of new features! Full changes below:
addedNew Power Up: The Berserker Helmet - increases your movement speed, hooking speed, and jump power.
changedHooks will now clash when they collide with your enemy's hook
addedNew Tombs stage.
changedGameplay speed and gravity has been increased.

We're very excited to bring you Skyhook Update #4! You'll find the game is a lot faster now with more emphasis on quick reaction times and slick shots, along with a bunch of new features! Full changes below:

Features

  • New Power Up: The Berserker Helmet - increases your movement speed, hooking speed, and jump power.

  • Hooks will now clash when they collide with your enemy's hook

  • New Tombs stage.

  • Gameplay speed and gravity has been increased.

  • Player’s will now show which direction they’re aiming.

  • Improved pathfinding for AI bots.

Changes

  • Invisibility now lasts until the player dies.

  • Shield now lasts until the player is hit once. It then breaks and grants some invincibility frames.

  • If a player is idle off screen for too long, a cannonball will drop and kill them.

  • Explosions will now throw a player out of any mount they are in.

  • Onion skin effect now shows during Slow Motion powerup.

  • Improved UI performance using Unity UI system.

  • New cannon sfx.

Fixes

  • Fixed flickering issue when moving on a ship.

  • Fixed bug where cannonballs would explode when passing through a player’s heart icons.

  • Fixed bug where gamepads would get stuck vibrating after player left the join screen.

  • Fixed bug where hook would get stuck in wall after player got in a ship.

  • Fixed bug where player would wallslide upwards when pressing the jump button in a corner.

  • Fixed bug where teammates wouldn't always get transformed during the mirror powerup.

Source

Steam News / 28 August 2015

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