In this update2
Full notes
Full Skyhook update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
- Balance
- Maps
- Fixes
Skyhook changes
- Trainmap
Update #3 is live on Steam! Train your Skyhooking skills against AI bots in the new Training mode. Fight your friends to earn over 30 trophies in Versus mode.
Features
Training Mode
This new mode allows you to practice your Skyhook skills against various types of AI controlled bots. This mode is still in beta as I improve the behavior and difficulties of the bots. Practice mode takes place in a new flat practice stage. I hope to soon bring these bots into Versus matches to fight against! Here’s a clip of some bots in action:
Ship Log Menu
This menu screens shows persistent stats, like how many hours you’ve played and session based stats like how many kills and deaths each player has.
It also shows all the trophies you’ve earned in matches and what they mean.
Added 10 new match trophies.
New camera system to better deal with scaling to different resolutions.
Steam Cloud integration (save data will be reset!)
Changes
New Skyhook logo.
New music for the Tombs of Ra.
Sound effects when entering ships and turrets.
Sound effects for treasure chests landing.
Improved Jade splash art.
Improved Indicators when players are offscreen.
New dodge animations for Anara and Runa.
Updated to Unity 5.1
Balance
New spawn system avoid spawning a player where other players may be hanging out.
Balanced treasure spawn points on all maps.
Balanced spawn points on Kingsfall I.
Shorter initial spawn time for chests during matches with less than 3 lives.
Ship obstructions: Ships will now slowly sink if they are in a position where no one can jump into them.
Sudden death powerup will scale by 5 seconds based on the number of players in a match.
Increased sensitivity to allow players to tap down twice to drop through platforms.
Fixes
Fixed issue where hook would face the wrong direction when player is spawning.
Fixed bug where players and chests would not properly stick to moving platforms and airships.
Fixed bug where sudden death powerup would attack your own team members.
If you have any bugs or feedback feel free to post them on our Bug Discussion Board http://steamcommunity.com/app/361350/discussions/0/598198356182253466/
Source
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