Full notes
Full Skycliffs update
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What changed
- Maps
- Gameplay
- Events
- Performance
Early Access v0.9.6b
QUALITY OF LIFE
The map in the quick menu now centers on the island where the player currently is
BALANCING
- Mystery bulletsreduced the number of random effects from 1/3/6/10/15 to 1/2/4/6/9
Reduced the challenges money rewards in the later zones
FIXES
Fixed issue with the player keeping shooting after winning the best tier of the lunar balls challenge
Player orbitals no longer hurt enemies before they are entirely spawned
Tweaked all enemies shapes so that they are less likely to get stuck against obstacles (which should prevent some lags with the physics engine)
Fixed memory leak affecting performances during long play sessions
Source
Changelog.gg summarizes and formats this update. How we read updates.