In this update6
Full notes
Full Sky Harvest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Balance
- Gameplay
Sky Harvest changes
Hello everyone,
We’ve just pushed a major content update, and it’s available to download and play right now!
This update expands crafting, improves progression, and brings UI and audio upgrades to make your experience smoother and more rewarding.
As always, your feedback means everything to us. Please continue sharing your thoughts, suggestions, and bug reports in the Community Hub — we’re reading it all.
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Added 40+ new purchasable blueprints to the Carpenter’s Shop
Blueprints now rotate daily with random drops
Added a brand-new shop setup for Carpenter Marcus, make sure to visit him!
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Improved sound effects and gameplay feedback
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Adjusted and balanced the in-game economy
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New craftable item in the Smithy: Glass
New forage resource: Sand
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Brand-new, more intuitive DIY Crafting Table UI
We’ll continue refining and expanding Sky Harvest throughout Early Access.
We’re excited to hear what you think of the new systems and improvements. More updates are already in the works 🌱
Thank you for farming the skies with us, and please keep sharing your feedback 🌱✨ Your support truly helps shape the game.
Feel free to share your experiences, screenshots, and suggestions in the community! we love seeing what you create!
💬 Join our Sky Farmers on Discord to stay connected and be part of the journey.
[dynamiclink href="https://store.steampowered.com/app/2482840/Sky_Harvest/"]
Source
Changelog.gg summarizes and formats this update. How we read updates.
