HomeGamesUpdatesPricingMethodology
Steam News18 February 20242y ago

February 18 Updates

Card Changes: 1. Rock You card description error, should be "Lasts 45 seconds" instead of "Lasts 60 seconds". 2. Human Resources +: Change to -> Cost; Gain +80 supplies and remove 2 cards from the current battle. 3.

Full notes

Full 天行镖客 (Sky Escort) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes1 removal
  • Balance
  • Gameplay
  • Workshop
removedCard Changes: 1. Rock You card description error, should be "Lasts 45 seconds" instead of "Lasts 60 seconds". 2. Human Resources +: Change to -> Cost; Gain +80 supplies and remove 2 cards from the current battle. 3. Sonic Cannon: Change to -> Deals 50(75) damage to designated enemy. If the enemy is killed, gain +1 Sonic. 4. Bribery: Change to -> Deals 150%(200%) supply production damage to enemies in range.
changedAttachments: 1. Blaze: Change to -> Draw one additional card in the first 30/45/60 seconds.
changedShop: 1. Increase starting price for sailor refresh from 100 to 200.
changedSystem: 1. Damaged decks do not damage the ship when attacked. 2. Non-weapon structures on the deck will be damaged when attacked but will not damage the ship. 3. Optimized display of sailor list and card list.
changedBug Fixes: 1. Incorrect display of pause icon. 2. BUG where the city functionality did not refresh after exiting the reward claim interface. 3. Incorrect prompt when repairing the workshop with full ship health. 4. BUG where the Sailor's Craftsman effect was not working.
starting price for sailor refresh100200starting price for sailor refresh increased, buff

Card Changes:

  1. Rock You card description error, should be "Lasts 45 seconds" instead of "Lasts 60 seconds".
  2. Human Resources +: Change to -> Cost; Gain +80 supplies and remove 2 cards from the current battle.
  3. Sonic Cannon: Change to -> Deals 50(75) damage to designated enemy. If the enemy is killed, gain +1 Sonic.
  4. Bribery: Change to -> Deals 150%(200%) supply production damage to enemies in range.

Attachments

1.

Blaze

Change to -> Draw one additional card in the first 30/45/60 seconds.

Sailors:

  1. SCV: Change to -> Gain 5 supplies after completing each task.
  2. Treasure: Change to -> When your supply count reaches 0, immediately gain one random supply.

Shop: 1. Increase starting price for sailor refresh from 100 to 200.

System:

  1. Damaged decks do not damage the ship when attacked.
  2. Non-weapon structures on the deck will be damaged when attacked but will not damage the ship.
  3. Optimized display of sailor list and card list.

Bug Fixes:

  1. Incorrect display of pause icon.
  2. BUG where the city functionality did not refresh after exiting the reward claim interface.
  3. Incorrect prompt when repairing the workshop with full ship health.
  4. BUG where the Sailor's Craftsman effect was not working.

Source

Steam News / 18 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.