In this update4
Full notes
Full Skullborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Skullborn changes
New progression systems
I've overhauled the progression system and replaced it with two new systems
The skill system
These are the new skills:
| Combat | Crafting | Gathering |
|---|---|---|
| Melee | Blacksmith | Mining |
| Archery | Carpentry | Woodchopping |
| Guns |
You gain xp for the skill as you use it and when you level up you will unlock more things to craft, weapons to equip, and resource nodes to gather!
Core Unlocks
These unlock the ability to wear and craft better armor, increase your total HP, and more! When you complete new dungeons you are awarded with Elder Seeds. You use them to unlock Core Unlocks!
Crafting Station Upgrades and Crafting Challenges
Now you must complete a quick challenge to craft new items. Crafting Stations can be upgraded. When you upgrade the crafting station you can craft better items but the crafting challenge will get trickier to complete!
Source
Changelog.gg summarizes and formats this update. How we read updates.
