In this update2
Full notes
Full Skull Hotel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Skull Hotel changes
Difficulty patch
2 new tasks per room (randomized each run)
9 new hiding spots
Monster speed x4
Lights go out faster
Quality of life
Added volume controls / ESC no longer exits fullscreen
Tutorial only required once, can be replayed anytime
Undiscovered hiding spots now appear more frequently
Guestbook now displays your death count. We've been counting since day one. If you've already beaten the game, come check your score and see if you can do better.
This update is designed to bring you back, even if you've already finished the game.
We hope you'll be surprised.
Source
Changelog.gg summarizes and formats this update. How we read updates.
