Full notes
Full Skull and Bones update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Performance
- Balance
Skull and Bones changes
Steam post imageCaptains, a Skull and Bones maintenance incoming 🛠️
📅 Tuesday 26th May
⏰ 8AM CEST / 4PM AET / 11PM PT (25 MAY)
⏳ ~2 hours
⚠️Before we dive into the Patch Notes, we wanted to let you know that the stream originally scheduled for May 26 at 4AM CET / 12PM AEDT / 7PM PT (25 May) has been postponed to May 28 at the same time. Sorry for the inconvenience.
Updated timing: 📅May 28 : 4AM CET / 12PM AEDT / 7PM PT (27 May) Check you local time here ⬇️ The Deck Livestream:Y3S1 Feedback Recap & Community Q&A Local Times
🔧 Check out the Patch Notes here ⬇️
Fixes & Improvements
Contracts
Fixed an issue where the "Unwelcome Aboard" contract could not progress despite the player already meeting the Ship Rank 4 requirement.
Fixed an issue where Maangodin failed to spawn, preventing players from completing the associated bounty.
Fixed an issue where the Marked Trail contract was blocked from progressing.
Localization
Fixed an issue where the objective text "Remain within the objective location" was missing its translation during the "Avenge the Fallen Captain" step in co-op.
Fixed an issue where debug text appeared on the purchase confirmation banner after buying the "Narcissus" and "Rogue O' War" bundles using Bloodied Doubloon currency.
Stability
Fixed multiple server-side crashes that could cause unexpected disconnections and instability during gameplay.
Fixed multiple client-side crashes that could cause the game to unexpectedly close during various gameplay scenarios.
UI/UX
Fixed an issue where CIO patrols were incorrectly appearing inside DMC-captured territory and vice versa during Faction War.
Fixed an issue where Infamy rewarded for slaying sea monsters was not scaling correctly according to the Ship Rank difficulty multiplier formula.
Compensation
Compensation for Starter Pack Description Issue will be deployed
Top Community Feedback We're Working On
We also wanted to give you some visibility on the top feedback we are currently working on. Below is the latest status, we'll continue updating you as things progress:
In progress, targeted for our next update:
Fixed Kraken poison fog not dealing damage in Phases 3 & 5
Fixed Skill Tree tutorial closing the Seasonal Journey tab
TOP Feedback Under investigation:
Changes to Bombard shots not damaging sails
Treasure map drops removal from domains and time-limited events in WT3 & WT4
Balancing pass to increase Sea Monsters difficulty and/or reduce infamy gains from Sea Monsters in WT3/WT4
Balancing pass to increase Infamy Gains in WT4
Balancing pass to reduce effectiveness of specific seasonal perks in specific situations
Progression reset functionality
TOP Bugs Under investigation:
Fixed an issue making the Armored II affix in WT4 reset upon player respawn
Kraken Not Dropping Rewards/No Chest
Domain Bosses on WT4 drop unascended Weapons
Armor stats fails to update in UI after equipping adept spiking integration mythic mod on armor at blacksmith
Moonshine event: wrong pricing, wrong contract tracking, icon/UI issues
Missing/truncated text across multiple languages
UI: scroll, tooltip, and icon bugs across loadout and store screens
Wrong Gildmarks reward, misleading contract descriptions
Missing Swap Ship option after sinking mid-mission
VSync not applying with DLSS Frame Generation enabled
Fixed "East Indies Explorer" achievement broken after zone rename
Fixed client crashes
Should you encounter any issues, please raise it on Bug Reporter:
https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter
Weekly Highlights
Looking for the latest across the Indian Ocean this week? We've got you covered ⬇️
Source
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