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Steam News27 April 20215y ago

Update 1.4.9

Patch 1.4.9 All characters' weapon recoil has been increased. Before it didn't feel like you were firing a weapon with power, now with the recoil in the weapons and in the player's vision there is a sense of the weapon'

Full notes

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What changed

0 fixes2 additions6 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
changedPatch 1.4.9All characters' weapon recoil has been increased. Before it didn't feel like you were firing a weapon with power, now with the recoil in the weapons and in the player's vision there is a sense of the weapon's power.
changedPatch 1.4.9All converters (zombies) health reduced by 25%. Several comments said that the weapons of some characters did very little damage. Now with this change it will feel like all characters can eliminate enemies.
changedPatch 1.4.9The chance of "incubators" spawning when killing a converted increased from 6% to 25%. Being able to kill converters more easily makes the game too easy, with this change, not only the danger posed by the parasite is accentuated, but it also levels the overall difficulty of the game.
changedPatch 1.4.9Now the incubators take 10 seconds to grow and have a sound. It would be useless for more incubators to appear if they all took 90 seconds to grow, this would only disturb the player's visibility.
removedPatch 1.4.9Some songs that did not match the theme of the game have been removed. Several songs have been changed throughout the updates but it seems that people were still dissatisfied with this issue. Now several songs have been removed and have been replaced by others that are more in line with the theme of the game.
changedPatch 1.4.9Loading screens have been changed.
chance of "incubators" spawning when killing a converted6%25%chance of "incubators" spawning when killing a converted increased, buff

Patch 1.4.9

  • All characters' weapon recoil has been increased. Before it didn't feel like you were firing a weapon with power, now with the recoil in the weapons and in the player's vision there is a sense of the weapon's power.

  • All converters (zombies) health reduced by 25%. Several comments said that the weapons of some characters did very little damage. Now with this change it will feel like all characters can eliminate enemies.

  • The chance of "incubators" spawning when killing a converted increased from 6% to 25%. Being able to kill converters more easily makes the game too easy, with this change, not only the danger posed by the parasite is accentuated, but it also levels the overall difficulty of the game.

  • Now the incubators take 10 seconds to grow and have a sound. It would be useless for more incubators to appear if they all took 90 seconds to grow, this would only disturb the player's visibility.

  • Some songs that did not match the theme of the game have been removed. Several songs have been changed throughout the updates but it seems that people were still dissatisfied with this issue. Now several songs have been removed and have been replaced by others that are more in line with the theme of the game.

  • Loading screens have been changed.

  • Added new carriers and converters (zombies). Now that it is more common to find carriers through incubators, it is necessary to add more diversity.

  • The option to invert the vertical axis has been added in the options menu.

  • Visual improvements in the interface. It is easier to know when the player has the Ultimate available. The inventory interface was also simplified.

  • Minor bug fixes.

Source

Steam News / 27 April 2021

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