Full notes
Full SKIPCHASER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
SKIPCHASER changes
Happy Halloween Sale steamers! We're 25% off until November 1st AND we pushed a few gameplay balancing features and added a new enemy type--the spider mine.
Here's a list of what's new:
Long overdue SDK update
Rats run away for 1s after hitting you and have less health
Small enemies are a bit easier to hit
CRIMELORD doesn't disappear erroneously
CRIMELORD scene floor color is changed for better contrast with bullets
Added spider mines to some of the level 5 and 7 levels
"Empty" chests now give some gold instead
EXPERIMENTAL gun elements, bullet multipliers, and bullet types (missiles and lasers too) working
To try these new features out, you'll need to get the BETA branch of SKIPCHASER by going into the properties of the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
