Full notes
Full Skills & Raids update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, here are the changes in this update
What changed
- Balance
- Gameplay
Skills & Raids changes
Changes
Tunder Strike now deals more damage.
Based auto-attack damage of the Eternal Dunes' enemies is increased
The auto-attack indicator is now smaller
Your first encounter after the tutorial should only contain tier 1 and tier 2 encounters, not tier 3.
After coming back from the tutorial, the crafting tab will open automatically
Increased enemy cast time
Fury of the Storm now deals more damage.
More changes are coming. My focus for next path notes is to slow down combat a bit in order to give players space to think about strategy and skill synergies.
Thanks for playing and Join the discord Eddie H.H
Source
Changelog.gg summarizes and formats this update. How we read updates.
