HomeGamesUpdatesPricingMethodology
Steam News19 June 202617d ago

Skills & Raids Demo v1.4.8.1

Hey everyone! I've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made.

Full notes

Full Skills & Raids update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

3 fixes3 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Balance
changedI've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made.
addedGame Feel and Visual ImprovementsAdded a visual indicator to the modifier button in the Crafting tab.
addedGame Feel and Visual ImprovementsAdded new Sort Inventory and Transfer to Stash buttons to the Stash tab.
changedGame Feel and Visual ImprovementsImproved enemy loot feedback to make rewards feel much more satisfying.
addedGame Feel and Visual ImprovementsAdded skill targeting indicators above characters, making it easier to see who can be targeted when a skill is selected.
changedBugs and BalanceHealing Nodes now restore 50% of your Health and Mshard.

Skills & Raids changes

changedI've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made.
addedAdded a visual indicator to the modifier button in the Crafting tab.
addedAdded new Sort Inventory and Transfer to Stash buttons to the Stash tab.
changedImproved enemy loot feedback to make rewards feel much more satisfying.
addedAdded skill targeting indicators above characters, making it easier to see who can be targeted when a skill is selected.

I've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made.

Game Feel and Visual Improvements

  • Added a visual indicator to the modifier button in the Crafting tab.

  • Added new Sort Inventory and Transfer to Stash buttons to the Stash tab.

  • Renamed Fading Core Skills to Free Skills.

  • Improved enemy loot feedback to make rewards feel much more satisfying.

  • Added skill targeting indicators above characters, making it easier to see who can be targeted when a skill is selected.

Bugs and Balance

  • Healing Nodes now restore 50% of your Health and Mshard.

  • Fixed a visibility issue that could occur when interrupting a skill.

  • Slowed down the pace of combat slightly by reducing auto-attack speed and enemy skill casting speed.

  • Reduced the difficulty of The Sinking Graves and Cold Peaks.

  • Fixed an issue involving the Quest Log and Enter Nodes.

  • Fixed an issue when selecting a target with a skill selected (hopefully...)

We're now on Day 5 of Steam Next Fest, and we're so close to reaching 6,000 wishlists! Thank you so much for the incredible support. ❤️

Thanks for playing!

Eddie H.H

Source

Steam News / 19 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.