Full notes
Full Ski3 update
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What changed
0 fixes0 additions2 changes0 removals
- Gameplay
- Maps
changedWhat's new: 1. Changed the snow texture and snow material. It looks much better, during the day and especially during the night. 2. Rewrote yeti AI to allow more changes in the future. It no longer simply spawns and chase the player until it gets stuck; it will now spawn, see the player (via sight ), and chase the player until it loses sight or hearing of them (it can still get stuck, however, it's still WIP) 3. Removed speedometer. 4. Small lightning changes. 4, Added a bit of film grain.
changedFixes 1. Tweaked light cycle transition, its smoother now (but I dont consider it finished ) 2. Changes on the map to make it harder to get stuck.
Ski3 changes
changedWhat's new: 1. Changed the snow texture and snow material. It looks much better, during the day and especially during the night. 2. Rewrote yeti AI to allow more changes in the future. It no longer simply spawns and chase the player until it gets stuck; it will now spawn, see the player (via sight ), and chase the player until it loses sight or hearing of them (it can still get stuck, however, it's still WIP) 3. Removed speedometer. 4. Small lightning changes. 4, Added a bit of film grain.
changedFixes 1. Tweaked light cycle transition, its smoother now (but I dont consider it finished ) 2. Changes on the map to make it harder to get stuck.
Changelog
What's new:
- Changed the snow texture and snow material. It looks much better, during the day and especially during the night.
- Rewrote yeti AI to allow more changes in the future. It no longer simply spawns and chase the player until it gets stuck; it will now spawn, see the player (via sight ), and chase the player until it loses sight or hearing of them (it can still get stuck, however, it's still WIP)
- Removed speedometer.
- Small lightning changes. 4, Added a bit of film grain.
Fixes 1. Tweaked light cycle transition, its smoother now (but I dont consider it finished) 2. Changes on the map to make it harder to get stuck.
Source
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