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Steam News3 February 20265mo ago

Feb 3 Hotfix 1.0.1

Hello, Grillmasters! Thanks to your valuable feedback, we’ve rolled out a hotfix addressing the issues below. Please update the game to ensure a smooth experience.

In this update2

Full notes

Full Skewer Squad update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Grillmasters!

What changed

5 fixes1 addition6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
fixedThanks to your valuable feedback, we’ve rolled out a hotfix addressing the issues below. Please update the game to ensure a smooth experience.
fixedBug FixesFixed an issue where the Regen Interval and Damage Reduction values in the stats panel displayed incorrectly when holding the [Mint] or [Cheese] seasonings.
fixedBug FixesFixed an issue where the remaining enemy count UI was missing in Endless Mode.
fixedBug FixesFixed an issue where enemies could be pushed out of the grill area under rare circumstances.
fixedBug FixesFixed an issue where the remaining enemy count displayed incorrectly after defeating the [Moneybag Rat].
changedBalance AdjustmentsGrillmaster [Skewer Punk]: To help Skewer Punk transition more smoothly through the early game, crafting food now resets the food's go-bad counter. The number of waves required for food to go bad has been increased from 2 to 3.
number of waves required for food to go bad23number of waves required for food to go bad increased, buff

Skewer Squad changes

fixedThanks to your valuable feedback, we’ve rolled out a hotfix addressing the issues below. Please update the game to ensure a smooth experience.
fixedFixed an issue where the Regen Interval and Damage Reduction values in the stats panel displayed incorrectly when holding the [Mint] or [Cheese] seasonings.
fixedFixed an issue where the remaining enemy count UI was missing in Endless Mode.
fixedFixed an issue where enemies could be pushed out of the grill area under rare circumstances.
fixedFixed an issue where the remaining enemy count displayed incorrectly after defeating the [Moneybag Rat].

Thanks to your valuable feedback, we’ve rolled out a hotfix addressing the issues below. Please update the game to ensure a smooth experience.

[Bug Fixes]

  1. Fixed an issue where the Regen Interval and Damage Reduction values in the stats panel displayed incorrectly when holding the [Mint] or [Cheese] seasonings.

  2. Fixed an issue where the remaining enemy count UI was missing in Endless Mode.

  3. Fixed an issue where enemies could be pushed out of the grill area under rare circumstances.

  4. Fixed an issue where the remaining enemy count displayed incorrectly after defeating the [Moneybag Rat].

[Balance Adjustments]

  1. Grillmaster [Skewer Punk]To help Skewer Punk transition more smoothly through the early game, crafting food now resets the food's go-bad counter. The number of waves required for food to go bad has been increased from 2 to 3.
  2. Food [Banana]Slightly increased the slowdown effect on enemy speed.
  3. Food [Edamame]: Mechanic optimized. Projectiles split by Edamame can now inherit the Salty Damage Bonus that was applied before the split.

We’re committed to delivering an exceptional gaming experience for all Grillmasters! Thank you for your ongoing support and valuable feedback!

If you run into any issues or have suggestions, feel free to reach out through our official channels.

Wishing you a great time in the game!

The Skewer Squad Team

Source

Steam News / 3 February 2026

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