Full notes
Full Skewer of Heroes: Bubble Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Balance
Skewer of Heroes: Bubble Survivors changes
We've released a new update to address known issues and improve gameplay. Here are the details:
Fixed incorrect layer order of formation icons when switching languages
Added unique tags for items in specific game modes
Implemented crosshair display to better indicate mouse-aiming attack mode
Added hold-and-aim mechanic: Maintain left mouse button to face attack direction while adjusting aim with mouse movement
Fixed bug where knocked-back enemies maintained residual velocity after death
Resolved issue preventing boss spawns in later stages of Endless Mode
Corrected Blood Ring's unintended healing value amplification
Increased monster health scaling after 30 minutes in Endless Mode
Optimized various sound effects and audio processing
Thank you for your feedback, and enjoy the updated experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
