Full notes
Full Skeleton Crew update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Server
- Fixes
- Performance
We're happy to announce that we have a new patch live!💀🦵 We hope you've been enjoying Skeleton Crew so far! We're overjoyed to see all of the positive feedback the game has been receiving and want you to know that we appreciate it from the bottom of our hearts!
Thanks to the helpful feedback from our Steam discussions and Discord, we've made some tweaks based off of the issues and suggestions you guys raised!
Cinder Cone & Modern Wolf
Patch notes:
MULTIPLAYER
Player Characters play fall animations correctly when networked
Carried items no longer flip upside down when carrying character changes facing direction
Selected inventory item no longer constantly rehighlights
Destroyable enemy spawners and traps now have their health synchronised over network
Shop items and their positions are correctly synced over the network
Fixed Networked AI Character glitches
Improve connectivity between continental regions
MISC
Improved performance with optimised settings for various animated characters and objects
Fixed YEET highlight shader on characters
Mouse Aim Sensitivity setting added
Improved behaviour for kicked characters bouncing off of ceilings
See you out there kicking butt!
The build number for this patch is 1.0.10
☠️ Follow Skeleton Crew on Twitter ☠️ Join the community on Discord ☠️ Subscribe to our Newsletter
Source
Changelog.gg summarizes and formats this update. How we read updates.
