Full notes
Full SKELET_666 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
SKELET_666 changes
Earlier you could miss all the fun from the combat, because there was almost no training, except just one hint in the introduction.
Now,
Added a combo list in the menu.
Added a detailed tip on diferrent attack types, complex attacks and combos at the start of the gameplay.
Expanded a character menu interface. The indicators are displayed in more detail.
Added a more detailed display of the damage you deal. The damage type is now displayed.
Also:
Added an autosave right after the introduction.
Fixed lags in several script points on the level.
Balance on the last arena a bit changed in favor of the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
