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Steam News24 October 20178y ago

Skeet Patch 2.1

In preparation for something a bit bigger, we have just released patch 2.1 offering several minor improvements and quality of life changes.

Full notes

Full Skeet: VR Target Shooting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
changedIn preparation for something a bit bigger, we have just released patch 2.1 offering several minor improvements and quality of life changes. Items in this update include:
changedImproved particle effect from the muzzle when a shot is fired
changedImproved haptic feedback
addedAdded haptic feedback when the gun is pointed at interactable UI elements
addedAdded animation to interactable UI elements when the gun is pointed at them
changedImproved headset-type detection. This should fix any issue where oculus users were placed in SteamVR mode which resulted in spawning under the world.

In preparation for something a bit bigger, we have just released patch 2.1 offering several minor improvements and quality of life changes. Items in this update include:

  • Improved particle effect from the muzzle when a shot is fired

  • Improved haptic feedback

  • Added haptic feedback when the gun is pointed at interactable UI elements

  • Added animation to interactable UI elements when the gun is pointed at them

  • Improved headset-type detection. This should fix any issue where oculus users were placed in SteamVR mode which resulted in spawning under the world.

  • Adjusted menu scale and position to be closer to the player

With Skeet's continued success we owe a large thanks to all of our players. Stay tuned for more! - Kildon

Source

Steam News / 24 October 2017

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