Full notes
Full Skeet: VR Target Shooting update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
In preparation for something a bit bigger, we have just released patch 2.1 offering several minor improvements and quality of life changes. Items in this update include:
Improved particle effect from the muzzle when a shot is fired
Improved haptic feedback
Added haptic feedback when the gun is pointed at interactable UI elements
Added animation to interactable UI elements when the gun is pointed at them
Improved headset-type detection. This should fix any issue where oculus users were placed in SteamVR mode which resulted in spawning under the world.
Adjusted menu scale and position to be closer to the player
With Skeet's continued success we owe a large thanks to all of our players. Stay tuned for more! - Kildon
Source
Changelog.gg summarizes and formats this update. How we read updates.
