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Steam News27 November 20214y ago

#Patch 15

-Alphonse scene teleport shenanigans now have a visual effect alongside them to fit. -The first summon is now active and useable, acquired after beating the library boss. Costs 1 Yth stone to summon in a fight.

Full notes

Full Skautfold: Knight's End update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAlphonse scene teleport shenanigans now have a visual effect alongside them to fit. -The first summon is now active and useable, acquired after beating the library boss. Costs 1 Yth stone to summon in a fight. -Yth stone drop rates raised across the board to enable summoning. -Summons will scale off Eld, baseline code for this is enabled, the npc to do so will be added soon.

Skautfold: Knight's End changes

addedAlphonse scene teleport shenanigans now have a visual effect alongside them to fit. -The first summon is now active and useable, acquired after beating the library boss. Costs 1 Yth stone to summon in a fight. -Yth stone drop rates raised across the board to enable summoning. -Summons will scale off Eld, baseline code for this is enabled, the npc to do so will be added soon.

-Alphonse scene teleport shenanigans now have a visual effect alongside them to fit. -The first summon is now active and useable, acquired after beating the library boss. Costs 1 Yth stone to summon in a fight. -Yth stone drop rates raised across the board to enable summoning. -Summons will scale off Eld, baseline code for this is enabled, the npc to do so will be added soon.

Source

Steam News / 27 November 2021

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