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Steam News7 August 20267d ago

Meetups: Block Parties

Meetups: Block Parties have started! Share Feedback here: https://forums.ea.com/discussions/skate-en/meetups-block-parties-feedback-thread/13625308 For Bugs, post here: https://forums.ea.

In this update5

Full notes

Full skate. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions13 changes0 removals
  • Store
  • Server
  • Events
  • Gameplay
  • Performance
  • UI and audio
changedMeetups: Block Parties have started!Make sure to follow View store page for any notifications, alerts, etc. during this weekend playtest.
changedWhat It IsA Roaming, Mass-Player Event: A live-service, social skate contest mode in skate. supporting up to 150 players on a server simultaneously.
changedOpt-In & ScheduleSeamless Entry: Features a seamless "drop-in/drop-out" mechanic with no sign-ups, matchmaking queues, or interaction prompts—players simply skate into the event area to participate.
changedOpt-In & ScheduleScheduled Intervals: Events trigger every 30 minutes (at :15 and :45 past the hour).
changedOpt-In & ScheduleDynamic City Roaming: Each 30-minute event moves across three randomized, connected locations throughout the city (including popular hubs and lesser-known spots), creating a group parade between locations.
changedGameplay & LeaderboardsVaried Objectives: Mixes street, park, and vert challenges with randomized sequences to keep events unique. Late rounds include point multipliers to enable comeback wins.

skate. changes

changedMake sure to follow View store page for any notifications, alerts, etc. during this weekend playtest.
changedA Roaming, Mass-Player Event: A live-service, social skate contest mode in skate. supporting up to 150 players on a server simultaneously.
changedSeamless Entry: Features a seamless "drop-in/drop-out" mechanic with no sign-ups, matchmaking queues, or interaction prompts—players simply skate into the event area to participate.
changedScheduled Intervals: Events trigger every 30 minutes (at :15 and :45 past the hour).
changedDynamic City Roaming: Each 30-minute event moves across three randomized, connected locations throughout the city (including popular hubs and lesser-known spots), creating a group parade between locations.

Meetups: Block Parties have started!

Share Feedback here:

https://forums.ea.com/discussions/skate-en/meetups-block-parties-feedback-thread/13625308

For Bugs, post here:

https://forums.ea.com/idea/skate-bug-reports-en/meetups-block-parties-bugs-megathread/13625297

Make sure to follow View store page for any notifications, alerts, etc. during this weekend playtest.

Thanks for jumping in!

______

Need a refresher on what Meetups: Block Parties are? We got you.

Meetups: Block Parties Summary

What It Is

  • A Roaming, Mass-Player Event: A live-service, social skate contest mode in skate. supporting up to 150 players on a server simultaneously.

  • Part of "Meetups": It is the first iteration of a broader feature category called "Meetups" designed to naturally bring players together across the city.

  • Casual Yet Competitive: Designed with accessible objectives for all skill levels, but built with enough depth, point scaling, and trick-chaining potential for competitive players.

How It Works

Opt-In & Schedule

  • Seamless Entry: Features a seamless "drop-in/drop-out" mechanic with no sign-ups, matchmaking queues, or interaction prompts—players simply skate into the event area to participate.

  • Scheduled Intervals: Events trigger every 30 minutes (at :15 and :45 past the hour).

  • Dynamic City Roaming: Each 30-minute event moves across three randomized, connected locations throughout the city (including popular hubs and lesser-known spots), creating a group parade between locations.

Gameplay & Leaderboards

  • Varied Objectives: Mixes street, park, and vert challenges with randomized sequences to keep events unique. Late rounds include point multipliers to enable comeback wins.

  • Real-Time Tracking: Uses two distinct leaderboards:

  • Round Leaderboard: Tracks live performance (scores, distance) for the active round.

  • Overall Leaderboard: Tracks combined standings across all rounds in the event.

  • Focused Leaderboard UI: Displays the top overall players alongside the players directly above and below your current placement.

  • Visual Crown System: The player currently in 1st place in a round is visually highlighted with a crown icon above their head, making them visible to all participants.

Progression & Rewards

  • Task-Based Rewards: The event itself does not award direct currency, but players earn rewards by completing Block Party-related tasks.

  • Accessible Goals: Tasks do not require a 1st-place finish, allowing players of all skill levels to earn rewards.

Source

Steam News / 7 August 2026

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