In this update4
Full notes
Full skate. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Events
- UI and audio
- Server
- Performance
skate. changes
Welcome back to The Weekly Grind, San Vanners! Let’s roll!
What’s going on?
X Games San Van started last week, and the event runs from July 21 - Aug 25. Rep one of the 4 cities (or all 4) by grabbing X Games San Van gear in the shop. Hit those Spot Battles to crush the competition. And don’t forget: Stadium access is OPEN - meaning no Rip Chips or skate.Premium Pass needed. Check out the blog for more details.
The X Games Challenges refresh next week, so get ready to shut them down on Aug 4 and get all your X Games gear!
Did you check out the behind-the-scenes VO sesh with Dashawn?
We’ll be reaching out to the Fingerflips Video Contest finalists in the next 2 days, and are going through the 200+ submissions for the Design a Deck UGC contest (we’ve already seen some amazing submissions). We’re also gearing up for our X Games Best Run video contest - details coming later this week.
Don’t forget: Keep sharing your bugs/issues so we can squash ‘em flat.
Let’s dive right into the calendar.
Weekly Calendar
The Weekly Grind returns (that’s today!)
New Weekly and Monthly Tasks (also today!)
X Games San Van Week 2 with Open Access (July 21 - Aug 25)
Design a Deck UGC Contest Judging
X Games “Best Run” Video Contest (July 31 - Aug 5. Details coming week!)
Coming Up
Progression Update: More Ways to Play, Progress, and Earn
Road to Season 5: Details Coming Over the Next Few Weeks
The Weekly Grind Interviews
X Games San Van Design (next week)
Spot Battles (next week)
What other types of interviews would you want to see? Let us know - gameplay, tricks, world design, etc.
More content from the skate. community!
We wanted to share a few pieces of content that caught our eye. Remember: if you want to be featured in The Weekly Grind, make sure to share yours (screenshots, videos, clips) via skate.reel.
Steam post imageOne-handed cam-plant, Credit:False
Steam post imageYou can't park here! We've got a P-Hus session going on! Credit: Math
Steam post imageTha Crew hittin' dubs at X Games San Van, Credit:cyclone
Part of The Weekly Grind will be dedicated to sharing the current Known Issues the team is tracking, any active deployments/fixes, and next steps.
Known Issues Still Being Investigated:
Some Players are unable to export in MP4 Format.
Workaround PC ONLY: Using WebM format when exporting works.
Pinned tasks do not remain pinned when the game reconnects after inactivity.
Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should.
The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode.
Daily and Mastery Task sections sometimes display a blank screen.
Quick Drop radial menu resets temporarily after joining the server.
AMD driver 26.6.1 is causing skate. to crash.
Workaround: Roll back your drivers to 26.5.2 and restart skate.
Tailslides and Noseslides are not correctly detected when approaching a ledge from its end.
Friends list sometimes displays multiple entries of the same friend or none at all.
Wallride detection often causes skater to flip unnaturally.
Smith to Tailslide task often fails to register when done correctly.
The wrong item spawns when you use the Quick Drop menu to place something.
X-Games Intro Video, Mission, Tasks and Challenges are missing on first login after the 0.31.5 update.
Pinned tasks cycle when performing gestures.
Players cannot find non-friend accounts using Skater codes.
Quick Ollie/Nollie into No-Foot Grab causes leg clipping with board.
Source
Changelog.gg summarizes and formats this update. How we read updates.
