Full notes
Full Sizzle & Stack update
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Repeated intro
Hey there, Chefs!
What changed
- Balance
- UI and audio
- Compatibility
- Gameplay
Another week, another update for the Sizzle & Stack demo. Thank you so much to everyone who has supported us with feedback and bug reports. We've been hard at work fixing the issues you've encountered and improving the overall user experience. We'll continue updating the demo until release, so please keep the feedback coming! 😊
Patch Notes:
Learning a recipe now unlocks all its sub-recipes in the Recipe Book. (e.g. Learning "Basic Burger" also adds "Patty" to your Recipe Book.) * With the Kitchen Expansion update, your table area will gradually grow. * Difficulty Settings added: * Adjustable day length. * Hardcore Mode now available (no Pause allowed!). * New cooking fire VFX added. * Background music implemented. * Font updated for better readability. * Pack costs increased for better balance. * Order sell values now shown in tooltips. * Day End Report UI updated. * Wait time indicator added for next customers. * General economy balancing. * Full UI overhaul. * Customer arts tweaked for a better look. * Some recipes have been updated or reworked.
Bug Fixes:
Daily Report no longer appears over the Upgrade Shop. * Save system issues resolved. * Day counter no longer starts before opening the “First Steps” pack. * Shop sorting issue fixed. * Customer reroll UI now appears correctly.
⚠️ IMPORTANT NOTICE With this update, your save files will be deleted. However, we’ll be deploying a beta branch for the current version. If you’d like to continue your existing run, you can switch to the beta version 0.2.0 and pick up where you left off.
Thanks again for all your support — your feedback is helping shape Sizzle & Stack into the coziest chaos-filled kitchen card game ever.
👉 Join our Discord: https://discord.gg/QsPs24HuVu
Stay saucy, The Arvis Games Team 🧑🍳
Source
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