Update log
Full Sizeable update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone!
Extracted changes
- Gameplay
- Workshop
We are very pleased to announce that Swan Song will release on June 4th 2026! 🥳 After 1,5 years of development, we are very close to the end now. Developing Swan Song has been a very fun journey, and we are actually not even finished with it after it's release. But before we give you some more behind the scenes stuff and talk about what to expect after release, we would love it if you gave the new trailer a watch by following the link down below! 🥰 We also have some news about Sizeable we will hopefully be able to share with you in the coming weeks! So stay tuned! 😁 [dynamiclink href="https://www.youtube.com/watch?v=F_wtzRF3vxc&feature=youtu.be"]
Demo updates
Since we are part of the Galaxies showcase, we have taken the opportunity to update our demo a bit. Here is a full list of changes you can check out in the new demo right now:
Saving!! Yes, we finally have saving in Swan Song. You can now continue where you left off in the demo, and choose any level you want to play, from the level select.
Some SFX have been updated, like the ambient sounds of chapter 1.
Each cassette at the start of the chapter now also includes a small scene you can listen too! These scenes will tell you more about Tristan, Amber & Edith and we really feel like they elevate the story! We are extremely grateful to the amazing team over in Nova Scotia, Canada for providing us with these scenes. Working with them has been amazing (even if it was remote & far away from our little Belgium), and we are very pleased with the end result! (at the bottom of this post you can find some behind the scenes screenshots of the recording sessions).
The key can now only be removed by pressing the esc button. We noticed that the key being able to be dragged out confused a lot of players, so this should help with that!
What comes after release?
We have talked about this a few times, but for any new players/wishlists, we wanted to mention it again! 😁 After launch on June 4th, we will start working on the level editor. The idea of this level editor is that you can make your very own chapters, and share them with other Swan Song players on the steam workshop! We will probably host monthly events with a certain theme and will try to feature the best chapters of that month somewhere (on our discord, in-game,...). Down below you can see an older image of said level editor we use in-house right now. This feature WILL NOT be available on launch, but will be released some time after launch. An exact date and roadmap will be communicated later on!
Behind the scenes stuff!
And lastly, we wanted to share some more behind the scenes pictures of the recording sessions, as well as 3 new story objects you will encounter in Swan Song! But that's all! We want to say a massive thank you to everyone who has supported us during this 1,5 year journey, and we hope you will enjoy Swan Song as much as we enjoyed making it! 🥰 Cheers, Sander, Jonathan & Beau from Business Goose Studios
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