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Steam News21 April 20242y ago

Quick patch for Stabilizers update

+ limited UI size for large displays + fixed Red Blue Rock achievement bug, which was making it unachievable And one more thing: In a simple words: much less whack-a-mole.

Full notes

Full Sixty Four update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Gameplay
fixed+ limited UI size for large displays + fixed Red Blue Rock achievement bug, which was making it unachievable
changedAnd one more thing: In a simple words: much less whack-a-mole. Details: As you may or may not know, there is a mechanics allowing you to refill multiple buildings on a single silo charge if it happens quick enough. But there was a problem: converters drift a little out of sync and on top of that, the time until resources arrive to a refilled machine varies. It's like that for a reason: if everything happens at the same frame, it doesn't look good in general. I gave converters a little variation to the animation, but the functional timings are strict now. So if you make a converter setup around a silo, it will get the full benefit of single charge refill until the silo is depleted.

+ limited UI size for large displays + fixed Red Blue Rock achievement bug, which was making it unachievable

And one more thing

In a simple words: much less whack-a-mole.

Details

As you may or may not know, there is a mechanics allowing you to refill multiple buildings on a single silo charge if it happens quick enough.

But there was a problem

converters drift a little out of sync and on top of that, the time until resources arrive to a refilled machine varies.

It's like that for a reason

if everything happens at the same frame, it doesn't look good in general. I gave converters a little variation to the animation, but the functional timings are strict now. So if you make a converter setup around a silo, it will get the full benefit of single charge refill until the silo is depleted.

Source

Steam News / 21 April 2024

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