HomeGamesUpdatesPricingMethodology
Steam News18 March 20242y ago

1.0.6: Relocation and Surges

Firstly, thank you a lot for all the support for the game! And secondly, I'm happy to announce a fresh new update. It has some major improvements to quality of life and progression in general: + Machine relocation.

Full notes

Full Sixty Four update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedFirstly, thank you a lot for all the support for the game! And secondly, I'm happy to announce a fresh new update. It has some major improvements to quality of life and progression in general:
changedChromalit price of Celestial Irradiators
changedspawn rate of the
fixedalmost doubled + if you press [Q] over a machine, the machine store centers on a relevant item + greatly reduced visual noise for "no flashes" mode + Fixed a bug which allowed to build/refund a machine more than once + ctrl+w shouldn't close the game right now on Windows + reduced price scaling for most resonators + reduced price scaling for
changed+ even less price scaling for
fixed+ time warps don't affect camera movement anymore + a bit less steep scaling for upgraded channel coolers + Added a Latvian language thanks to Roberts Artūrs Bumburs + updated some of the translations and added the contributors to the ending credits + fixed some minor bugs

Sixty Four changes

addedFirstly, thank you a lot for all the support for the game! And secondly, I'm happy to announce a fresh new update. It has some major improvements to quality of life and progression in general:
changedChromalit price of Celestial Irradiators
changedspawn rate of the
fixedalmost doubled + if you press [Q] over a machine, the machine store centers on a relevant item + greatly reduced visual noise for "no flashes" mode + Fixed a bug which allowed to build/refund a machine more than once + ctrl+w shouldn't close the game right now on Windows + reduced price scaling for most resonators + reduced price scaling for
changed+ even less price scaling for

Firstly, thank you a lot for all the support for the game! And secondly, I'm happy to announce a fresh new update. It has some major improvements to quality of life and progression in general:

+ Machine relocation. If you have a

disassembling tower

, you can relocate most of the machines by pressing [E]. You can't move cubes, extractors, machines built on

hollow rock and hollow stones

+ Working channels now cause anomalous resource manifestation, which you can collect manually + A silo can refill multiple machines on a single charge now (if refills happen in a very short amount of time). This is a huge buff to autonomy of converters. + halved the

Chromalit price of Celestial Irradiators

to make it more more accessible if you miss the

Chromalit vein

+

Hollow stone

spawn rate of the

Reconstructed Hollow

almost doubled + if you press [Q] over a machine, the machine store centers on a relevant item + greatly reduced visual noise for "no flashes" mode + Fixed a bug which allowed to build/refund a machine more than once + ctrl+w shouldn't close the game right now on Windows + reduced price scaling for most resonators + reduced price scaling for

Hell Gem injector and Hell Gem destabilizer

+ even less price scaling for

conductors

+ time warps don't affect camera movement anymore + a bit less steep scaling for upgraded channel coolers + Added a Latvian language thanks to Roberts Artūrs Bumburs + updated some of the translations and added the contributors to the ending credits + fixed some minor bugs

The update is now live for both Windows and Mac versions of the game. There was quite a few updates to the game in the past patches, like new buildings and mechanics, so feel free to browse through them in case you missed that.

Source

Steam News / 18 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.